I mean, World Elephant Day and Truck Driver Day. My version is probably only in the Dreamlands.

There were a lot of customers today. Not sure why, but I could definitely have done without.

Played (Changeling the Lost): Berkeley 94: Having decided that they really should go pay their respects to the local king, the changelings visit a thrift store, to get clothes that look respectable without looking nice enough to suggest they have anything worth annexing. While thrifting they run into Troll and his wolfish new friend, Jane. Did they see Jane hanging out with Jack of All Asses earlier? Or was that her sister? They can’t find out because she’s not very talkative. Surely it will be fine: any friend of Troll’s, etc. After some tailoring, they head to Gilman in search of Lily to get an introduction at court.

Read (novel): Big Demon Energy (Deborah Wilde):A secretly half-demon Jewish demon hunter gets stuck working with her horrible hot ex on a mission that will determine whether she gets her promotion from rank and file, but of course everything goes off the rails immediately, they get stuck together in danger, everyone’s secrets come out, globe-trotting serial killers, vampiretown, deep dark plots, magic that at least refers to Judaism although I don’t know whether it’s real Jewish stories.

Read (manga): Mysterious Disappearances vol 6 (Nujima): Interdimensional Sister is warming upĀ  to the writer, but her brother is not doing well either emotionally or structurally. Does he actually like her?! Also, yukata of varying degrees of success because it’s the summer festival episode.

Written (game design): 235:

Before I got distracted by all this, I was trying to decide what to do
about attacks that aren’t fighting with somebody for a round. Many stabs
with a dagger and one swing with a greataxe can even out over a round,
but one shot with a pocket pistol and one explosion of a satchel charge
are less even. How do we account for that? (Do we?) And what if you do
the pirate thing of having a whole bandolier of guns to shoot off in one
round?

We could still have weapons have different dice, but like light
weapons are 3d4, medium 2d6, heavy 1d12. Or maybe 3d8/2d10/1d12 but
you only keep the highest die. There are approximately an infinite
number of ways to give somewhat different curves to many light
attacks vs few heavy attacks, and I’m not sure any of them are
versimilitudinous or interesting. Light attacks get a bonus Attack
die, heavy weapons get to multiply the overage if they do get through
Readiness?

I feel like this is coming back around to square one, which I originally
left for good reasons, but maybe nowhere is better? Nonsense, if we
couldn’t always do better, we’d still be playing Chainmail! We just have
to figure out what’s most better.