How about my own funeral?

Did some work today, but not too much.

Read (manga):  Girls’ Last Tour vol 2-4 (Tsukumizu): Reread vol 2-3, in which our wandering halftrackers see a lot more disintegrating cityscape and meet a tiny number of people (and only murder some of them), and then after many years read volume 4 in which many discoveries are made. What are those things, anyway?

Watched (live-action TV): Leverage: Redemption 1.11-12: The one with the old grifter (I figured out the twist before any of the old characters), and the one with vampire golfing (I recognized the guest villain).

Written (game design): 153:

I don’t want to make a game full of my own bullshit that nobody else cares
about, but trying to create based on guesses about what other people
like (even guesses backed up by polls or focus groups) leads to
live-action remakes of the fourth episode of an animated series that
should never have had sequels. Nobody wants that, so maybe my own
bullshit it is, terrible as that will be.

It also occurs to me that D&D now has the openness of setting because
it has fifty years of people hacking it to work with their home
games. I can be a little tighter than that. (Realistically, I can
be as specific as I want because this is never going anywhere, but
the mission statement was to take all the stuff I didn’t like out
of D&D and replace it with stuff I did like, so I’m sticking with that.
Mostly. Kinda.