What? No, I’m perfectly serious!

Still no office, but work anyway.

Read (manga): My Dress-Up Darling vol 14 (Shinichi Fukuda): Professional opportunities, because Cosplay Gal really did slay at Comiket in Doll Boy’s costume, and finally the two of them talk about the elephant that’s been in the room since about volume 3.

Written (game design): 243. Still haven’t managed to switch.

We’ll come back to these but now let’s think about the other column,
getting rid of conditions.

Countermeasures:
– basic medical care (stitches, meds)
– advanced medical care (specific antivenin, surgery, regen therapy)
– wait it out (usually combined with another way of clearing it quickly)
– remove something
– break something or lift something heavy
– move away from it
– take a moment to refocus or reorient
– use similar power to what inflicted it (mental power vs mind control, etc)
– repair or replace a piece of equipment
– retrieve a lost item
– non-powered rigamarole (exorcism from an ordained priest, etc)

Again, a lot of these are pretty similar, like advanced medical care
and exorcism that both need specialized equipment and expertise not
available on the battlefield. Removing something is like breaking
something, you just have to overcome only 0 Body to do it. Etc. Maybe
it’s enough to have how long it takes to do it, and what it takes to
do it (conflated with how much Body it takes to break or whatever),
and let the details for the two depend on special effect.

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