Samantha who? Dunno, I didn’t invent the day! Maybe we should have left it at Dry Beans Day.

Did not sleep well, probably because I ate only spicy burrito for dinner last night and then stayed up too late. I’m really not very good at this life thing.

Went to the new office. It is spacious and pretty and has nice views on every side and complimentary hair product in the bathrooms, but the usability might be a bit low because windows full of natural light don’t really go with monitors. Also we no longer get a room to hide in, so I have given up on masking. Probably I should come back to it, since wearing a mask even most of the time is still better than not. Ate some German-style Impossible sausage with sauerkraut and mustard, did some work. Our boss³ sits right next to us, which on the one hand is not great, but on the other hand means we can always get a policy decision when we need one.

Official schedule is now 9-18:00, so it’s a good thing we’re moving gaming to a night when I don’t have to commute. On the other hand, although I did not get home at a reasonable hour, I did manage to do several things with my evening. Bah, how am I supposed to resent commuting now?

Read (comic collection): Injection vol 1 (Warren Ellis, Declan Shalvey, Jordie Bellaire): Five excessively competent people feel obligated to deal with the weird shit that’s been crawling out of the corners of the world ever since they worked on that project a few years back. Extremely Warren Ellis, but also reminds me of Carl Rigney.

Written (game design): 116:

The smallest skills (familiarity, +1 for a background skill) cost 1
point, so whatever we do with points has to affect skills, probably by
broadening them. As previously established, I’m fine with skills being
more job-like and less individual tasks, but just how broad that is
depends on how chonky points are, so I guess I better decide. One point
per rank is very tempting, although then all limitations have to be one
or more full ranks, no lesser values. That’s if we stick with
limitations that give extra ranks. If we revert to the old fractional
arithmetic system, but with base costs that only go up to 12 or so, is
it not so bad?