Also Father’s Day, so good news for druid dads, I guess?

Played (Hero 6E): Kaiju Academy. Labyrinth shenanigans result in the cohort ending up on an English airship headed for a commando strike to steal the new French dreadnought, the Emperor Napoleon. There’s some initial nervousness about the giant spider and women on an airship, but soon the girls are all in on assaulting the dastardly and inflammatory French in exchange for a lift back to the flying mist-form labyrinth. Surely nothing bad can come of May feeding an anti-air Frenchman through the port engine, right?

Watched (anime): Kill la Kill 15-16: Finally, the dreadful secret behind the Life Fiber!

Read (manga): Dandadan vol 19 (Yukinobu Tatsu): That thing where parts of the world just disappear is getting kind of serious. I wonder if this means we’re getting near the end. Will Denji die some more? Will he achieve ultimate power? Will these be distinguishable?

Written (Geometry for Mutants): 306, although both today’s and yesterday’s numbers are bogus because I accidentally deleted something and had to restore it. Also, even though it’s Tall Girl Appreciation Day, I was mean to my MC. (It’s some time in November for her anyway.)

I think the bourbon means it has to be National (US).

Slept in a lot, did one shopping expedition, that’s about it for today. Did not manage to rally against fascism.

Watched (anime): Kill la Kill 12-14: I’d say that’s it for the school fighting drama arc, but really the national conquest arc is pretty similar.

Read (from the shelf): FAIL.

Written (Geometry for Mutants): 282.

Although sadly I am not playing a gay little fungus goblin today because it is an off week. However, fungi can have up to tens of thousands of sexes, so they’re still against queerphobia. (No word on whether fungi have gender, though.)

Slept in only two hours today, did three successful shopping expeditions, and took no naps.

Watched (anime): Kill La Kill 9-11: The fight against the Elite Four continues, but then suddenly, forget all that! New enemy! Extremely high Taunt rating!

Read (novel): A Parade of Horribles (Matt Dinniman): I no longer remember who any of these characters were, and impressed that either Carl or the author does. Maybe they asked Princess Donut to keep track. Anyway, aside from the mandatory PvP, there is also some backstory about an important character. The foot thing remains a mystery.

Read (from the shelf): FAIL. You know, maybe this means I should be taking everything off the shelf and disposing of it, since I’m apparently not motivated to read it.

Written (second rewrite of Geometry for Mutants): 204.

Watched (anime): Kill la Kill 7-8 Having defeated someone important, Ryuko is suddenly elevated in the town’s hierarchy, which means sudden wealth for her host family. But then, the Main Villainess plays the Total Reset card!

Read (novel): Platform Decay (Martha Wells): Obviously Murderbot’s life wasn’t hard enough before, so now it has to deal with children and also emotion checks. At least these Preservationists aren’t as recklessly self-defeating as the usual ones. The half-deserted planetary torus is a good spooky setting, but although fans can explain literally anything, it doesn’t seem like it quite fits with the scale of the rest of the setting.

Written (second rewrite of new project): 203. I’ll get there eventually! And then I’ll have to figure out what comes next.

Watched (anime): Kill la Kill 5-6: Another member of the anti-magic-clothes organization Nudist Beach appears to cause trouble, and Ryuko faces the guy who sees things.

Read (manga): There’s No Freaking Way I’ll Be Your Lover! Unless… vol 8 (Musshu, Teren Mikami, Eku Takeshima): Another actual declaration of love! If only Renako would go to therapy and maybe read up on polyamory.

Read (novel): Friendly Fyre (Kia Leep): Cross-isekai litRPG, the main character gets cast in the role of an historic leader, with an underground refugee community that’s more than a bit of a fixer-upper. Apparently part of a larger series,

Written (second rewrite of new project): 244.

Fascists take double effect from psychic attacks today.

I planned to get up at a reasonable hour to practice for the work week, get myself some lunch, then do some shopping and get my cranial filaments shortened, but instead slept in forever and had no lunch. I did manage to run most of the errands.

Watched (anime): Dorohedoro 2.4: More of Nikaido’s backstory, which explains why certain actions were taken in recent episodes. Also, Caiman’s not looking too hot.

Watched (anime): Kill la Kill 3-4: Ryuko discovers the secret to unlocking the power of the magic uniform is a complete lack of modesty. Also, she was totally hitting on Broken-Arm Girl, wasn’t she?

Read (from the shelf): FAIL.

Written (second rewrite of new project): 339.

Also Chocolate-Covered Clam Chowder Day.

Did not go to the office, did do some work, failed to eat correctly.

Watched (internet): Some professional Minecrafters built a lake. It looked like a lot of fun, and makes me want to Minecraft a bit, but I do not have enough brain cells.

Watched (anime): Kill La Kill 1-2: I watched the first couple of episodes long ago, maybe even back when it was still a thing, so when Crunchyroll reminded me I still had plenty of episodes left to watch, I decided to start over at the beginning. Yeah, okay, it’s about as ridiculous as Gurren Lagann, but more naked. (The one male character who might be continuing also takes off his shirt and does romance-cover poses, at least.)

Read (manga): The Apothecary Diaries vol 8 (Natsu Hyuuga, Nekokurage, Itsuki Nanao, Touco Shino): Finally the Lakan thing is resolved. He still sucks, though.

Written (game design): 370:

Let’s try this again. Capabilities for a powerset:
– Affects the environment – sounds like it should be mandatory, but
something like Telepathy that only affects people, or Healing Factor
that only affects the character wouldn’t need to pay for this.
– Affects the environment in many different ways – it’s up to the table
to judge this, but we should have examples. Maybe counts double if the
powerset can do almost anything.
– Usable as an attack – anything that affects the environment can do
damage, but that doesn’t mean it can be useful with a half-phase
action.
– Many different attack modes – you get the picture.
– Movement – dice give speed, techniques give things like not falling.
– Normal defenses – everything that would be PD or ED in Hero, plus
whatever the powerset should counter (cold vs heat, etc).
– Unusual defenses – Power Defense, Mental Defense, Life Support, etc.
– Senses – individual senses are bought as techniques, and have a
prerequisite number of dice in the powerset.
– Affect self – for shapeshifting, regeneration, etc. Again, might count
double if it’s versatile.

I don’t know that all of these should cost the same, but that’s a place
to start. We have to handle the Cosmic Variable Power Pool I mean D&D
Wizard, but it should be extremely expensive to have a powerset that
does everything and even more expensive to do everything in a variety of
ways.

When I said individual senses have to be bought as techniques, I was
wrong. If you buy Senses for your powerset, you can half-assedly detect
whatever your powerset involves by spending some time. Techniques will
get you the upgrades like (in Hero terms), Sense, Targeting,
Discriminatory, or 360. Having more than one die of Senses is still a
prerequisite for some techniques, but it seems like it should get you
more than that. Maybe range or general Perception bonuses?

By that logic, being able to attack shouldn’t be a part of the powers.
If you can affect the environment, or some’s psyche or whatever, you
have the ability to inflict conditions on your enemies, but if you want
to bust out the attacks as half-phase actions at full OCV in the middle
of a combat, then you need techniques. This is even more consistent with
multipowers, where the plain 12d6 EB is as much of a slot as the 8d6 AP
EB, etc. However, attacking is a much more significant action than
sensing something, so maybe it needs to cost more? That could be handled
by making the techniques more expensive, though.

(We’ve come back around to my early thought of buying hexes of generic
movement, and then buying movement modes separately. Apparently I will
never not be on my bullshit.)

How about Defenses? If you can affect the environment, presumably you
can put together some kind of defensive measures as appropriate to your
powerset, but maybe not while leaping around in combat. Also, not all
powersets are going to provide generic Def, although hopefully that’s
less of an issue when it’s not just grinding at people’s Stun through
their PD/ED. Maybe Defenses are techniques instead of a powerset
capability as well.